

- #Railworks 3 train simulator 2012 free routes update
- #Railworks 3 train simulator 2012 free routes series
The developer is working on adding online multiplayer support in the future. The new graphics engine can be toggled on or off in order to provide compatibility for existing content or users with older hardware.
#Railworks 3 train simulator 2012 free routes update
Similar to RailWorks 2, Railworks 3: Train Simulator 2012 (originally renamed just Train Simulator 2012) is a free update for all existing RailWorks owners. It contained a new driving interface that was easier to use, Steam Achievements, and a "Career System" that is basically leaderboards of the game.

In 2010, a significant free update to RailWorks was released and the name of the game was curiously changed to RailWorks 2.

This system also allowed third party expansion makers to develop and release DLCs to a single centralized store and for users to know that the content is officially supported by. The Steam platform allowed the developers to issue timely updates to every player and to utilize the DLC system to nickel-and-dime their users for additional content such as routes, locomotives, and scenery assets. Due to the difficulty in offering a consistent and updated experience across players with retail games, as well as acquiring the maximum amount of money by charging for said updates, it was decided that Rail Simulator would turn into a Steam exclusive title and thus RailWorks was born. RailWorksĪfter some corporate shuffling and an uncertain future, a subsidiary of Kuju was created and named. The game came with a world editor to build your own routes. By utilizing the PhysX middleware, Rail Simulator offered much more advanced physics simulations such as individual wheels slipping on the rails. The graphics were not a vast improvement over MSTS, but the physics improvements were a major focus. Eventually, they developed the successor called Rail Simulator.
#Railworks 3 train simulator 2012 free routes series
The history of the RailWorks series and technology can be traced back to 2001 when Kuju developed Microsoft Train Simulator, an ambitious but profoundly boring train simulation game with an active modding community to this day.
